First Post-Jam Update for Sylva



Following our participation in B1T Jam and the feedback we received, we’re releasing our first update.
This is a small patch focusing on readability, onboarding, balance, and a few quality-of-life tweaks. Details below:
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Menu fonts updated for better readability.
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Leaderboard access added to the main menu (previously only available at the end of a run).
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A brief tutorial at the start of the game explaining the core mechanics and how to play.
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Increased the character’s base movement speed.
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Spiders now get knocked back when they take damage.
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Map layout updated to improve flow and encounters.
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Reduced the delay between waves; inter-wave breaks now get shorter as you progress (down to a minimum of 5 seconds).
EnemyAI stucking problem fixed.
Files
Get SYLVA
SYLVA
Defend the sacred tree against endless insects
Status | Released |
Author | HappySealGames |
Tags | 2D, Pixel Art, Roguelike, Tower Defense, Two colors, Unity |
Languages | English |
More posts
- Sylva V1.03 update4 days ago
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